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Keylight 1.2 actor is translucent
Keylight 1.2 actor is translucent










This is also commonly called the accommodation/convergence relationship (or the conver gence/accommodation relationship).ĪCM: Abbreviation for Association for Computing Machinery. and verging of the eyes when looking at a particular object point in the visual world.

KEYLIGHT 1.2 ACTOR IS TRANSLUCENT PROFESSIONAL

The leader contains a countdown running from 8 to a single frame of 2, which is accompanied by a pop on the soundtrack.Īcademy of Motion Picture Arts and Sciences (AMPAS): The professional organization that includes branches for almost every area of filmmaking and encourages continued artistic and technical research and development in the industry.Īccommodation: The focusing of the eyes or more properly, the ability of the eyes' lenses to change shape in order to focus.Īccommodation/vergence relationship: The learned relationship established through early experience between the focusing of the eyes. Words from the Stereoscopic Glossary (provided by Lenny Lipton) have been added with a designation of "(stereo)" at the beginning of the entry.Īcademy aperture: A specific 35mm film framing.Īcademy leader : The standardized length of film attached by the lab at the head and tail of release prints that meets the standards specified by the Academy of Motion Picture Arts and Sciences (AMPAS). The majority of this Glossary was provided by Ron Brinkman. The exceptions to this rule are those words (such as digital or color) that are used so often that it would be cumbersome to note their every occurrence. In most cases, if there is a word within a given definition that is also defined elsewhere in this glossary, that word is printed in bold. You will find that many entries will need to resort to the use of other visual effects terms in their definitions.

keylight 1.2 actor is translucent

We have attempted to give some idea of how multiple-definition terms might be interpreted depending on the situation in which they are used. Terms from the fields of traditional animation, computer animation, image processing, photography, computer science (both hardware and software), art, special effects, visual effects, electronics, optics, physics, film, television, video games, and multimedia have all become part of the visual effects lexicon. This is due in no small part to the fact that visual effects is a mesh of so many different disciplines. What's more, many terms used in the visual effects world can be rather ambiguous, or at least very context dependent. The visual effects industry is still a fairly new, volatile field.Īs such, any attempt to define the terminology that is in use within this discipline risks rapid obsolescence. It includes not only well-defined technical terms but also a number of colloquialisms that are often used within the industry. ​This glossary is intended to be a practical guide to words commonly used in the visual effects field.










Keylight 1.2 actor is translucent